using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("FriendListNearbyPlayerFrameBones")]
	public class FriendListNearbyPlayerFrameBones : MonoClass
	{
		public Transform m_PlayerNameText => method_3<Transform>("m_PlayerNameText");

		public Transform m_RightComponent => method_3<Transform>("m_RightComponent");

		public FriendListNearbyPlayerFrameBones(IntPtr address, string className)
			: base(address, className)
		{
		}

		public FriendListNearbyPlayerFrameBones(IntPtr address)
			: this(address, "FriendListNearbyPlayerFrameBones")
		{
		}
	}
}
